Which Widget for What? Media Sandbox 2008 Report.
November 14, 2008 – 11:58 amAttached is the final report about the facilitation work done with iShed for the Media Sandbox 2008 development scheme.
It covers all of our strategic planning, the tools we used, activities we pursued (and chose not to pursue), the lessons we learnt and the metrics we measured by. And there are some handy diagrams.
Download the full report here:
Which Widget for What? Media Sandbox 2008 Report
Here’s the intro:
“…Much has been made of the potential of web 2.0 or social media technologies to harness knowledge and network distributed communities, but how easy is it for organisations to effectively use these widgets and websites?
In November 2007, as part of the Media Sandbox commissioning scheme, iShed set out to explore how organisations could integrate and deploy digital technologies and new facilitation methods to support collaborative research and build a Community Of Interest around a research topic…”
We set out on this trip with a mutual agreement to share our findings with others interested in the suitable application of all this web2.0 stuff in an organisation. I am proud that we got there and are publishing it.
Many thanks to Clare Reddington of iShed for being a pro-active, approriately daring, and wise collaborator.
If you have any questions, do not hesitate get in touch. The only constant is change and the learning never stops.
Download the full report here:
Which Widget for What? Media Sandbox 2008 Report
Other reports from this project:


2 Responses to “Which Widget for What? Media Sandbox 2008 Report.”
Ed and Clare -
Well done on measuring the different strengths and weaknesses of virtual and physical working as well as the effectiveness of digital widgets to support the knowledge sharing and innovation. A really interesting piece of work.
I have a few thoughts:
How many participants were there in total?
It’d be really interesting to have ball park costs to compare costs of physical meetings (venue, refreshments, people’s time, set up costs, travel expenses) and cost of virtual work (people’s time spent blogging/remindering/newslettering).
It’d also be interesting to compare carbon footprint of physical gatherings vs. virtual collaboration.
all best, anyway!
By Hannah Rudman on Nov 17, 2008